So what to learn from Opensim conference.

opensim2014

Just got of the grid and thinking about all the stuff I have learned from the last two days. I have to say I am feeling a lot of mixed feelings. The conference is of course a success. TY guys well done.

But listening to Philip and the new tech developments I am not that sure about the evolution of Opensim. It is a big and complicated nest of code guarded by very few people. Can it change enough to be relevant in a few years? The new Second life and I suppose there will be a few new worlds will make it even more difficult to be something to spend time running and developing. On the other hand I see a lot of dedicated people using Opensim for business and recreation.

My artist me say that this is a great platform for different art projects but my CEO of 2worlds2go say maybe to do something else. I did think that I would come out of the conference inspired and full of energy to create more stuff on my own grid. But instead I just feel conflicted.

One big thing is the Oculus rift. I know it really works best in Second life and Opensim but I have this strange feeling it will not be the game changer people think.. A lot of talk about it but nobody really used it. Its like a great idea, but only on paper.

I am going to get some sleep it is late in Sweden and see if I feel the same way tomorrow. I am sad to say I think I will do so. It is the future of Opensim and Second life that bothers me not the fantastic and great Opensim conference that was really fun. That’s one good thing.

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