InWorldz. Art in world.

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I have started a long explore of other grids than Second life and I found that https://inworldz.com/ have several very good gallerys. There is a sign where you can get a folder of landmarks on the login island and i have visited about half by now. The sims are up and running and the art is good. No mesh yet but as the creators have a lot of prims to work with, thats not a problem.
From a art perspective a InWorldz account could be a good thing.

Serious about gaming. Lina Eklund at Stockholm University.

If you want to have a read about gaming Lina Eklunds doctoral thesis is out on the net.

“The Sociality of Gaming: A mixed methods approach to understanding digital gaming as a social leisure activity”

The link to it. Select full text.

realextI am going to make it a good read this weekend. It is nice to see that gaming is taken more serious. I am a serious gamer and I spend a lot of time in virtual worlds so of course someone should look in to what I am doing and so many others.

Gaming is a activity millions of people take part in every day and it is also a industry.

Time to take it serious.

Another great SL photographer and i just love her name.

Cat Boccaccio, there is a name to remember.

Exhibits at https://maps.secondlife.com/secondlife/Captive%20Oasis/127/200/33 DNA gallery.

It is in the adult zone and i like that to. Much more stuff should be in the adult zone. Artists should not be limited by children visiting SL. They can run cars or what ever.

 

From the exhibition note: ”This exhibit is about women and the secrets they keep, the scars from emotional and physical abuse that are hidden from our eyes; and the way women continue, despite a truly violent onslaught, to be productive, creative, nurturing, strong, and important.”

 

It is very sophisticated pictures. With a touch of soul.

Go and see.

 

The future of virtual worlds.

Today we have Second life and Opensim and all of its branches but not much else. Many MMOs that now are free to play, and some graphic chat system.

The future development of virtual worlds have no new products and the continuing dev of Second life as Linden lab is looking for new products looks more or less shaky. To me it looks like that the rise of virtual world was dependent on a few crazy enthusiast that never did the calculus to see if it was profitable to run them.

All honor to the people who still work on Opensim and maybe that is the future of virtual worlds. But Opensim needs more money and developers. Someone have to pay for it. Maybe the people who run the Opensim grids.

wintersl

To make a world like Second life you need money and to continue to develop it takes people and many man hours. I think it have to be a commercial product. Now days everybody want to make billions but now we know the worlds interest in virtual worlds. It is not for everyone but it have a solid user base and you could probably make a good living on running a world even if you do not become a billionaire.

In the future i think Second life will have to make a new bigger update or it will die. Opensim needs more developers or some new crazy people need to write something new and never seen before and not looking to risk capitalists for the money.

I may sound negative but i have good hope that the virtual worlds that i love and work in will be a part of the web even in the future.