The big press is up and we have a new place for http://artspacemag.com. The Magazine have been sleeping a lot but now there is some new people in SL so time to travel the metaverse and take some new pictures.
Art space magazine for virtual art and design on the web in virtual worlds. There are many spaces out on the web where artists create their new version of the hypergrid. Virtual spaces with a new look on art and new tech. Headsets as the Oculus is changing the way to experience art. Everywhere there are new and exciting designers and artists. We follow.
I am in SL everyday now. Exploring and checking out the SL art scene. I enjoy it but really wish for a new VR viewer. I am using a older VorpX and my Oculus. The new updates of VorpX does not work anymore. SL is really great in VR. Some places got terrible framerate but all in all it is good. It is really a big world and many things to see. The other worlds have nothing at all to show. Been there once and it is the same next time.Yes maybe Opensim worlds. But that is the same, really.
The most promising world was High Fidelity but that is not around anymore. If I where a better programmer I would combine Opensim and High Fidelity s software. That would be something. Maybe some of the AI I am working on can do that someday. I cant I am not that good a developer. Bummer.
Something to go and see in Second life. One of my fav 3D artists. I really would like to use all the strange creatures in a game or something. They are a art project in them self. There are many of them and they are all a little bit strange as it should be.
Found this little piece of software on Steam early access. Could be a nice tool one day. I wish it would be this easy to build environments for VR or games.And fun. Playing around with it.
It is done by Oskar Stålberg @OskSta on Twitter.
Second Life® and Linden Lab® are trademarks or registered trademarks of Linden Research, Inc. All rights reserved. No infringement is intended. This site is not owned or operated by Second Life or Linden Lab.