In 1992 i started a company called Cybernetic worlds. I had been playing and creating games on my Amiga and was dreaming about virtual worlds where people could interact and game together. The company never lifted as there was no internet and computer just started to be powerful enough to do 3D.
I had to wait 14 years before i found some thing called Second life in 2006. Finally a fully workable virtual world where you could interact, create and party. The first years i was online all the time. I just loved it.
That was 10 years ago. A lot have been happening since. Second life is still here, Opensim makes it possible to run your own grid, High fidelity, AltspaceVR and many others are developing new worlds. And of course my fav tech thing the Oculus rift and all the other headsets that make it possible to be truly immersed in VR.
For me VR have taken my life in a new direction. After several years in the information and software development business i made it in to art school and a career in art. The possibility to combine my crazy interest in new technology and my work as an artist makes my everyday work in VR more and more exciting.
Looking to the future. I think VR will continue to grow when new hardware and software makes it more compelling for just about everyone with a sense of wonder and imagination. Today I have my own grid where it is possible to continue my research in to VR and art. I write scripts and software. Create more worlds and VR products and take a big part in the old but now growing community of virtual aviation. My artlab is a great place to experiment with building hardware and connect to computers and web. I still log in to Second life almost every day and enjoy the new shiny tech future I can see.
The road is open
The work continues.