2worlds2go

Design for web, game and virtual worlds.

2worlds2go digital studio

Building a virtual world.

buildaworld

I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer.

So what should a new world look like?

I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly.

So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest.

Things that was cool in the beginning.

Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused.

Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for ….

Takes us to

Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement.

Things I was totally wrong about.

Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create.

Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to.

Other.

Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that?

And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income.

Some thinking about what a world would look like.

Hope more to come.

About the Author

Cyberserenity Vella

Cyberserenity Vella Google Plus

Virtual world artist and blogger. Developer of software and stuff. Read more at My blog

When i am inworld i use my Oculus rift so if i do not answer the chat it is because i cant see my keyboard. Try voice.

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The place

We do

The we do

We are a Digital media production studio and content creation company for the web and games located outside of Lund in the southern part of Sweden.

We do graphic design, texture work, and web templates for interactive web sites.
We do websites running from ASP and flash, script and html.
We do web media, Magazine and books in PDF and flash format.
We create software, graphics and content for virtual worlds, games and Second life.

We research and design games, virtual worlds and online communities.
We create virtual spaces for sales. Promotions and virtual conferences.
We do sim planning, terraforming and scripting for Opensim and Second life
We connect games to servers and then learn users to have fun with technology

We install hardware and write software both for experimental purposes and working applications.
Working with Open source software solutions on both ASP .Net and in Linux environments
We run several websites connected to virtual worlds and art.

We also run several Linux servers running openSUSE with mySQL ,Apache and Opensim. On the internal virtual world grid we develop content for Second life and the web.


We are a hybrid between entertainment and art.

 

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Contact info

Contact

In second life: 2worlds2go

We use skype and mail.


Skype name: a2worlds2go

My status

Contact: Skype name a2worlds2go or telephone in Sweden.(+46 (0)46 2885325)

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