2worlds2go digital studio.

We build new worlds.

About us

World of digital design.

We are a Swedish company located outside of Lund in the southern part of Sweden. We do world building in different metaverse. We work in Second life, Opensim, Flight simulator and other game systems. The general idea is to use mature technology as game graphics and software to expand its usefulness into the art world. Transforming tech to art and virtual design. On the website you find downloads and the support site. You find Rebecca de Milneaux fashion, art space Magazine, Digital kittens, cyberserenitys blog and stuff for flight simulator.

 

Contact info:

Contact: Skype name a2worlds2go or telephone in Sweden.(+46 (0)46 2885325) mail:info@2worlds2go.com

On the website

Art space Magazine

City of lost Angels

http://maps.secondlife.com/secondlife/Lost%20Angels/26/138/54

 

Lost Angel. I still find places in SL that is nice and have a feeling. Walking around and found this great club. Have to return when there is something going on.

Cica Ghost do it again.

Very nice to visit in VR headset. Good frame rate and nice to do a walkabout. Aways nice to visit a new exhibition by Cica.

 

http://maps.secondlife.com/secondlife/Seth%20Island/210/54/40

Is DixMix gallery best in Second Life

I think you should try it out. Really love the pictures and the gallery. Always use my Oculus it is frame rate friendly.

http://maps.secondlife.com/secondlife/Bay%20Port/41/237/22

Read more: Is DixMix gallery best in Second Life

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Simulation news

The new tower software for IVAO

I wanted to write some software again but not until now i found a new project.

When i do some tower controlling on IVAO i use several different website and the Ivac software. Scratch pad on paper and several other documents just to get the planes in the air. And as Ivac 2.0 still is some time away i thought it would be nice to have a tool i can use so i do not have to use a lot of other stuff.

And this is my early alfa and it works but there are still a lot of functions and debugging to do.

I have tried to contact the IVAO software team and logostics but so far i have heard nothing so i am doing some experiments with Navigraph data and some other data i got from the net.

 

The Specs so far is.

The software pulls the active nordic planes from the net  and create a strip window as the one above.

When you click on a strip it gives you a text in a other window with the clearence to read to the pilot.

At the moment you get callsign, airline, The airport and city. (i hate when i have to say "to your destination insteed of the place the pilot fly to), and the squawk.

I want to try to let the software figure out departure and QNH and so the clearence is complete.

If you push the airline icon in this window the activity as pushback or taxi will update on the flight strip.

Next here is when you push the strip again you get the next thing to read to the pilot so you always have some support for your memory and thats a good thing when you are a newbie.

I am not planning for the software to connect to Ivac as there is a totally new client coming. When its coming?

I thought this could be a nice project meanwhile.

Thye work continues.

New simulator project build.

Painted simulator platform

The new simulator platform got its first paint job and some other stuff and is soon ready for connecting to the development system again. Now interfacing with the Arduino and button, knobs and LEDs.

And it is going to be lots of fun trying it out.

Started the work to build pedals and yoke but still some things to iron out. Its on the drawing board.

First months with the simulator

Simulator at artlab

I started this simulator build some months ago and started with building a very basic setup. I wanted to use the simulator to fly on Vatsim and also do tests as my knowledge of simulator builds are basic none at all.

Now the simulator is back in my artlab for another phase of building. Just using it have increased my know how in sim building a lot.

I started out with measurements for a Airbus 320. But i fly the Flight 1 ATR72 so i soon found that it did not really work. I do my flying with an old broken joystick and a store joystick is not sensitive enough for sim flying. My landings for my VA, not so good statistics. So the Airbus is out. I have been studying hundreds of different cockpits and they are all different, even the same plane can have much different cockpits. But the basic function is the same. There are instruments, radio, navigation and engines.

I have a very small gaming company and i want to test all kinds of planes and simulators. So i want to build a multi purpose simulator. I want to one day fly the ATR and maybe a Boeing the next.

So this is what i have learned about simulator building.

Side walls. At first i did not care about them. Maybe wanted to skip them. But no they are more important than i could imagine. Because of maps and other stuff. I have had the maps in the room but that’s not very real. When the controller want me to fly BABAP 3C and i go over to the book shelves and get the maps. No book shelves in planes. I have now bought a small Android pad that i will put in the cockpit for the maps. I see that they have that in planes today. You can buy one for almost nothing today. It is useless for most things but works OK for maps. I have my Ipad for checking facebook while flying.

I will put in side walls for added realism.

Computers and wiring. The simulator runs with 3 computers. At first i just put them anywhere and that was not a good thing. Computers need upgrades wiring needs to be replaced and it was a big job every time anything needed replacement. I had to climb in and under the simulator and i have it in a very small room so to much work. I have built a lot of computers and a few big ones so i should have learned that some structure really pays off in the end. So all computers in one place. Wires marked and off the floor.

Outside views. Not as important as you would think. 80% of flying a airliner is looking at the instruments. It is very nice to have when you are taxiing on a nice scenery airport. But at FL250 not that important. And i am using FS2004 for the most of my flying. There are a lot of free scenery. I have to put it on three computers so i am not that happy about buying things. It updates really good. Smooth flying. I also own 3 copies of FSX. (did i say i have a small gaming company? No i do not use pirated software. I cant expect people to buy my stuff and then not do the same.) My computers are not the most powerful in the world so FSX got terrible update times. It looks great but i only use it for VFR flying in my Cessna. The upside is that i can see all other Vatsim traffic on all monitors thru Widetraffic. Buying more powerful computer are a project for the future. I am on a simulator budget.

Pedals, throttle and joysticks. I am going to build my own system. You need all of them for flying and i have found that you really need some sensitive stuff to make it work. My simulator is a two seater so i need a double command. At art school i did some classes in welding, those will come in handy know. I have to do further testing. Hope to come up with something good.

The overhead panel. This a problem still unsolved. It is useful. But not for the price of a touch screen and i really want buttons and gadgets. I think i will build one and the put in the different modules as i expand the simulator. I have seen that you can buy one ready made. But i want to build stuff so i will get back to this one later.

Building a simulator is a big job. And it is growing all the time. But i find the studying and learning new things really fun and relaxing. For me making art and game projects are work. Sometimes complicated and difficult. So when i want a break from it all i just go and “SAS332 request clearance for Gothenburg with information Victor.” it is as good a hobby as anything.

Building a simulator

 

Latest project is building a cockpit for flight simulator. Arduino and a lot of interfacing to the computers,

A nice but large project. It is on its way.

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Downloads Stats

The download archive contains currently 6 Downloads in 7 Categories. To date, these have been downloaded 476 times.

Contact info

Contact

In second life: 2worlds2go

We use skype and mail.


Skype name: a2worlds2go

Contact: Skype name a2worlds2go or telephone in Sweden.(+46 (0)46 2885325)

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Latest downloads

2worlds city 1.1
2017-11-03 07:06:28 MICHAEL STODDARD
Opensim/OAR
Paradise 1.0
2017-10-28 23:35:49 cw marksman
Opensim/OAR
2worlds city 1.1
2017-10-28 23:35:22 cw marksman
Opensim/OAR
2worlds2go airport 1.4
2017-10-28 23:35:08 cw marksman
Opensim/OAR
2worlds2go airport 1.4
2017-09-24 11:08:23 qusimodo
Opensim/OAR