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2worlds2go

Design for web, game and virtual worlds.

About us

World of digital design.

We are a Swedish company located outside of Lund in the southern part of Sweden. We do world building in different metaverse. We work in Second life, Opensim, Flight simulator and other game systems. The general idea is to use mature technology as game graphics and software to expand its usefulness into the art world. Transforming tech to art and virtual design. On the website you find downloads and the support site. You find Rebecca de Milneaux fashion, art space Magazine, Digital kittens, cyberserenitys blog and stuff for flight simulator.

 

 

 Anna Lorentzson CEO

Anna Lorentzson SL avatar

I used to be a software programmer and a crazy Second life citizen. I also have been a pro artist for 20 years now. I really like doing virtual designs or roaming the virtual web in my Oculus rift. I am always looking for new virtual artists and designers. When i can i am on the hypergrid or doing ATC on a Nordic airport for IVAO. Virtual life is a part of my reality now. More about me at My website

 Contact info:

Contact: Skype name a2worlds2go or telephone in Sweden.(+46 (0)46 2885325) mail:info@2worlds2go.com

On the website

2worlds2go

New simulator project build.

Painted simulator platform

The new simulator platform got its first paint job and some other stuff and is soon ready for connecting to the development system again. Now interfacing with the Arduino and button, knobs and LEDs.

And it is going to be lots of fun trying it out.

Started the work to build pedals and yoke but still some things to iron out. Its on the drawing board.

First months with the simulator

Simulator at artlab

I started this simulator build some months ago and started with building a very basic setup. I wanted to use the simulator to fly on Vatsim and also do tests as my knowledge of simulator builds are basic none at all.

Now the simulator is back in my artlab for another phase of building. Just using it have increased my know how in sim building a lot.

I started out with measurements for a Airbus 320. But i fly the Flight 1 ATR72 so i soon found that it did not really work. I do my flying with an old broken joystick and a store joystick is not sensitive enough for sim flying. My landings for my VA, not so good statistics. So the Airbus is out. I have been studying hundreds of different cockpits and they are all different, even the same plane can have much different cockpits. But the basic function is the same. There are instruments, radio, navigation and engines.

I have a very small gaming company and i want to test all kinds of planes and simulators. So i want to build a multi purpose simulator. I want to one day fly the ATR and maybe a Boeing the next.

So this is what i have learned about simulator building.

Side walls. At first i did not care about them. Maybe wanted to skip them. But no they are more important than i could imagine. Because of maps and other stuff. I have had the maps in the room but that’s not very real. When the controller want me to fly BABAP 3C and i go over to the book shelves and get the maps. No book shelves in planes. I have now bought a small Android pad that i will put in the cockpit for the maps. I see that they have that in planes today. You can buy one for almost nothing today. It is useless for most things but works OK for maps. I have my Ipad for checking facebook while flying.

I will put in side walls for added realism.

Computers and wiring. The simulator runs with 3 computers. At first i just put them anywhere and that was not a good thing. Computers need upgrades wiring needs to be replaced and it was a big job every time anything needed replacement. I had to climb in and under the simulator and i have it in a very small room so to much work. I have built a lot of computers and a few big ones so i should have learned that some structure really pays off in the end. So all computers in one place. Wires marked and off the floor.

Outside views. Not as important as you would think. 80% of flying a airliner is looking at the instruments. It is very nice to have when you are taxiing on a nice scenery airport. But at FL250 not that important. And i am using FS2004 for the most of my flying. There are a lot of free scenery. I have to put it on three computers so i am not that happy about buying things. It updates really good. Smooth flying. I also own 3 copies of FSX. (did i say i have a small gaming company? No i do not use pirated software. I cant expect people to buy my stuff and then not do the same.) My computers are not the most powerful in the world so FSX got terrible update times. It looks great but i only use it for VFR flying in my Cessna. The upside is that i can see all other Vatsim traffic on all monitors thru Widetraffic. Buying more powerful computer are a project for the future. I am on a simulator budget.

Pedals, throttle and joysticks. I am going to build my own system. You need all of them for flying and i have found that you really need some sensitive stuff to make it work. My simulator is a two seater so i need a double command. At art school i did some classes in welding, those will come in handy know. I have to do further testing. Hope to come up with something good.

The overhead panel. This a problem still unsolved. It is useful. But not for the price of a touch screen and i really want buttons and gadgets. I think i will build one and the put in the different modules as i expand the simulator. I have seen that you can buy one ready made. But i want to build stuff so i will get back to this one later.

Building a simulator is a big job. And it is growing all the time. But i find the studying and learning new things really fun and relaxing. For me making art and game projects are work. Sometimes complicated and difficult. So when i want a break from it all i just go and “SAS332 request clearance for Gothenburg with information Victor.” it is as good a hobby as anything.

Now I am flying for a virtual airline.

pilotid_sas

It is a lot of fun to fly on Vatsim as Virtual pilot. You get to do flights that you never would thought of. I take a look in the timetable and find new places to go. On the six flights I have made until now, three of them have been to totally new airports I never been to before. And the software records my landing statistics and I find that my passengers have a rough ride. Not dangerous, just a little bit unpleasant.

I have to work on my approach. Landings are ok.

2worlds2go feed

Feed Entries

Virtual worlds

Cyberserenity.net

ROMANVM that’s a great build.

This is a great build of ancient Rome. Just walking around made me very impressed.

 

Well it’s a boys playground. (Why don’t girls have places like this?).

 

I think everything is in place and they have their own website.

http://www.romanum.net/

 

Time to get those male avatars out and go for a spin because this place really make a builder cry..

Constantly exploring.

I do some exploring in Second life every day. This place is http://maps.secondlife.com/secondlife/Retrospect/198/170/33

 

Just checking in and checking out new places. SL still alive and kicking.

Started working with the Bento avatar

Today I made a small step for me. I started to work with the new Bento avatar. It was just a test to see how it works and what you need to do to set it up. As you can se

Read more: Started working with the Bento avatar

Beta testing MyWorld on Steam.

Just got a beta test key for MyWorld from the GameCreators.

I am building some stuff and checking out the game system.

 

You can build your own levels of game play

Read more: Beta testing MyWorld on Steam.

Time again for the OCC2016

Well back and waiting for the keynote. Always fun.

Read more: Time again for the OCC2016

Latest downloads


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Paradise 1.0
2017-04-30 22:27:42 Antonio Salamander
Opensim/OAR
Default 1.0
2017-04-30 22:26:48 Antonio Salamander
Opensim/OAR
2worlds city 1.1
2017-04-30 22:23:57 Antonio Salamander
Opensim/OAR
2worlds2go airport 1.4
2017-04-30 22:21:52 Antonio Salamander
Opensim/OAR
2worlds2go airport 1.4
2017-04-21 18:12:16 Dan Cruise
Opensim/OAR

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