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2worlds2go

Design for web, game and virtual worlds.

About us

World of digital design.

We are a Swedish company located outside of Lund in the southern part of Sweden. We do world building in different metaverse. We work in Second life, Opensim, Flight simulator and other game systems. The general idea is to use mature technology as game graphics and software to expand its usefulness into the art world. Transforming tech to art and virtual design. On the website you find downloads and the support site. You find Rebecca de Milneaux fashion, art space Magazine, Digital kittens, cyberserenitys blog and stuff for flight simulator.

 

 

 Anna Lorentzson CEO

Anna Lorentzson SL avatar

I used to be a software programmer and a crazy Second life citizen. I also have been a pro artist for 20 years now. I really like doing virtual designs or roaming the virtual web in my Oculus rift. I am always looking for new virtual artists and designers. When i can i am on the hypergrid or doing ATC on a Nordic airport for IVAO. Virtual life is a part of my reality now. More about me at My website

 Contact info:

Contact: Skype name a2worlds2go or telephone in Sweden.(+46 (0)46 2885325) mail:info@2worlds2go.com

2worlds2go

The landscape

Landscaping

Landscaping

Not everything in virtual worlds are indoors. Sometimes you have to go out in the sun.

Plants and trees are often low polygone stuff that can fill up between the buildings or complex objects. Its important to place some open spaces in your simulation. We are not always indoors in real life. Well maybe i am. Have to buy a laptop i can take out on the grass.

 more landscaping

But anyway making open spaces also saves polygons and textures for the more confined spaces of a game or simulator and makes it more exiting when you go from inside to outside.

Another good thing is that there are a lot of people that create plants for free ready to download. So it also saves you some money.

Another very nice way to create a outdoor landscape is to use water. Water makes a moving and often sounding addition to the open space and puts in a little action if your plants are static.

Soundscapes

Eudora Second life

Sound: To ad reality.

Every world needs a full range of sounds both in the background and for vehicles and gadgets. Most sounds can be created by just recording it and then do a clean up on the file. Others requires you to create the sound from scratch by mixing midi and wave sounds. A sound can take as much time to make as total 3D build and its often really important for the ambiance of the scene.

Lighting

Lighting

World lighting

I have been doing 3d graphics for a long time now. Its all about that little triangle. How many and how to use a texture or not. Just to make it take as little process power as possible. Effective use of spaces to separate groups of objects and now days how to make download as small as possible. Then there are some more things to think about like shadows, ambient occlusion and what kind of shaders that the viewer software uses. Reusing objects and textures are important. Trying to cut frame rates on the graphics card and making the build a nice experience for the viewer.

Area lighting

I see some great builds in games and in Second life that sometimes blow my mind. How did they do that? When I analyze it. It´s always really good use of triangles, space and texture. That is what I want to do. That is what 3D graphics is all about.

Design work

Design objects

A world do not only contain landscapes and buildings. Every world or game are full of usable objects that the player can drive or use in different ways.

Boats and planes

All the products on the pictures are created for the inhabitants in Second life. All the vehicles are drivable and flyable. The furniture contains special animations that makes sitting exciting. And the camera makes your avatar take pictures when you stand still.

2worlds2go the feed

Feed Entries

Virtual worlds

Cyberserenity.net

Pride Second life

I have a small store at Pride this year. Go there and get two free pride Lions.

Starting to work on AI for Opensim.

After looking at Westworld i started to study AI and found that this is really something i like to do. My first education was in in information theory and ther was a lot of pshycology and sociology involved. So it is nice to start to do some research in an new field and have some use for my old educaton. Not everything is VR and computer programming.

 

There are a lot of work done so it could be easy to integreat AI into avatars on my grid. Unforunatly most of the old websites are gone but i hope to find more scripts and software. I have bought a Raspberry PI that i was thinking could run my first avatar.

I will but up what i find on http://2worlds2go.org. I think.

And now as usual it is all work and more work. But it is going to be fun. I have longing for something to sink my teeth in.

The view from my house

I have a very nice view from my house. Lucky me, I spend some time here in Second life. It’s a private place so you never know when it is gone. But I enjoy it for now.

Read more: The view from my house

ROMANVM that’s a great build.

This is a great build of ancient Rome. Just walking around made me very impressed.

 

Well it’s a boys playground. (Why don’t girls have places like this?).

 

I

Read more: ROMANVM that’s a great build.

Constantly exploring.

I do some exploring in Second life every day. This place is http://maps.secondlife.com/secondlife/Retrospect/198/170/33

 

Just checking in and checking out new plac

Read more: Constantly exploring.

Breadcrumbs

Cyber on Twitter

Annons

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